, Helvetica, sans-serif;">It sucks but the problem is, Aby was sort of needed to get people to the end game. Before Aby was introduced, if you had any character in the 20-70 range, unless your LS was nice enough to level sync with you, you were stuck soloing pages, because there was a lack of parties. When aby was introduced, it gave people a chance to level and gain gear again, as well as a way to get to end game without spending 100+ hours.cheap FFXIV Gil; margin: 0px 0px 5px; overflow: hidden; padding: 0px;"> I don't agree it was the best way, but more people were leaving before even starting. It's the best way to get people to end-game leveling (Capacity Points) which functions almost exactly like the old parties. I would try it during the free week and see how you feel about it. There was a player exodus after Abyssea and then again after Adoulin because it invalidated years and years worth of progression in one fell swoop for hundreds (maybe thousands) of the game's most dedicated players... When those players left, the community started falling apart because those players were essentially the foundation of the community.
2015年5月31日星期日
end-game leveling Capacity Points
, Helvetica, sans-serif;">It sucks but the problem is, Aby was sort of needed to get people to the end game. Before Aby was introduced, if you had any character in the 20-70 range, unless your LS was nice enough to level sync with you, you were stuck soloing pages, because there was a lack of parties. When aby was introduced, it gave people a chance to level and gain gear again, as well as a way to get to end game without spending 100+ hours.cheap FFXIV Gil; margin: 0px 0px 5px; overflow: hidden; padding: 0px;"> I don't agree it was the best way, but more people were leaving before even starting. It's the best way to get people to end-game leveling (Capacity Points) which functions almost exactly like the old parties. I would try it during the free week and see how you feel about it. There was a player exodus after Abyssea and then again after Adoulin because it invalidated years and years worth of progression in one fell swoop for hundreds (maybe thousands) of the game's most dedicated players... When those players left, the community started falling apart because those players were essentially the foundation of the community.
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